Shading

JMW Turner, Hannibal and his Army Crossing the Alps. Feel free to knock this out in ZBrush some time -- yet without those figures at the base, it would be so much smearing

As “ Senior Technical Artist” on Rift, my tasks often involved the creation of specialized tool software; helping non-technical people within the art dept (usually) solve specific problems; interfacing between the art, management, and engineering groups… But the part of my job that’s been most-visible to game players is shading.

2 min read