Four years ago I departed a good job at NVIDIA to join a start-up games company called Trion World Network -- Trion’s plan was to revolutionize online gaming in the US, and their stated goals were ones that I also shared: to create a new, innovative, more-immersive and immediate online-gaming experience.
I really believe that graphics matter. That great art is more than just simulating realism, and that it goes right to your emotions without waiting for rational analysis. That it’s those emotions that bring you back again and again to entertaining experiences, more than DPS and EXP and leveling-up to get the next BFG. Those are just background. Beautiful, vivid imagery -- even a beautiful image of an ugly subject -- goes right to the heart of an audience’s mind.
Web Geek Warning
I'll admit that I was a little bit skeptical about coming away with much useful information (a general rule: be cautious around tech companies that have had near-zero evolution since, oh, 1995), but in fact the debugging bits were pretty illuminating. Here are some sketchy notes:
Bike Friday Pocket Rocket + Burley Travoy + Samsonite
That Isaac’s choice of university is also near one of the best skate parks.
Hard to look at B&W photos these days without suspecting the hand of Nik Software behind the curtain.