July 06, 2008

P1010333, Alameda

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P1010333, Alameda: posted 10:27 AM | Comments (0)

May 25, 2008

Upcoming Ops

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A few busy weeks coming up!

On the heels of Contact, I'm heading to Madrid in a few weeks to visit See See and to scout around the shows of PHotoEspaña (suggestion of "must see" shows greatly appreciated), followed by a zip up to the much-overphotographed Guggenheim in Bilbao and whats sure to be entirely too much fantastic food.

Isaac's birthday and graduation from Middle School are also approaching, even earlier -- and then as soon as I'm back from Spain, he's in for three weeks of rock n' roll camp while we also deal with Siggraph, California Extreme, Oshkosh (maybe), Gamefest, and yeah, the girl on the far right of the photo above is carrying an NVISION bag, where I'll be speaking about the future of real-time character animation and rendering (with special guests -- some incredible NVIDIA partners).

Upcoming Ops: posted 06:59 AM | Comments (0)

May 20, 2008

Rethinking Gorman

It’s been a couple of years now since I wrote this entry on digital Black and White conversions. I’m still using a variation of the Caponigro conversion described there. What prompted me here was a combination of events, including reconciling the many scripts and actions I had on several different Photoshop-equipped computers, each of which had diverged from ts brethren; meeting Bob Carnie at Elevator Digital in Toronto, thanks to Dinesh; this APUG thread, which also included more info from Bob; and the latest edition of Digital Photo Pro magazine, which has run B&W articles as its cover story quite a lot over the last year or two, and this one was no exception. What surprised me was that DPP were freshly touting the old Gorman/Holbert method (aka the Gorman Method).


I've tried the Gorman method a few times in the past, stored actions for it like many other people have no doubt, and... it puzzles me. It puzzles me because:

  • It uses layers, but it's destructive -- you can't got back to the original unaltered picture, so you'd better be careful not to hit "Save" unless you're really certain that you're 100% done with the pic.
  • It's not really a black and white conversion method! It's three different effects, one of which is a black and white conversion -- and a very plain-vanilla conversion, at that. The three effects are:
    1. Black and White Conversion. The Gorman method uses unadorned Lab conversion then propogates the "L" result t all channels before converting back to a full-color RGB iamge. That is, grab the "L" channel and that's your monochrome image. What'spuzzling about this is that "L" is essentially a straight linear conversion, if you work out the math and remember that Photoshop locks the CIE iluminant term to "D50" (so all those spooked cube roots are really just constants). It's a weighted sum of more or less (depending on the color space of the original image). No contrast control, just a straight conversion based on roughly 20% red, 70% green, and 10% blue (again, the exact #'s depend on the input color space).
    2. Color toning. Using the inverted image as a solid-color layer mask is a cute idea for prepping the image for printing or other distribution, and I like the suggestion to keep favorite tones in a palette. An odd part of the DPP article is that Gorman is quoted as talking about using a completely different method of selecting tones for printing -- implying perhaps that this method is only useful for web presentations?
    3. A high-pass overlay layer, based on the resultant B&W image. Not a bad idea, though the exact sizing is somewhat dependent upon the input size, rather than a fixed value as written in the PDF. I also like how te blend has been altered and feathered so that potential "halo" artifacts will be isolated to the midtones, so that they won't appear in the most potentially troublesome parts of the image -- you won't get light halos in black areas or dark halos in highlight areas.
  • It makes reference to adding curves or levels layers, but doesn't actually describe where they would be placed or how they would be used. In fact, since some of the scheme is destructive, you can't entirely be sure that the layers adjustments will entirely let you do what you desire, without repeating the later steps (which sadly is a limitation of Photoshop itself, which I'll describe later).


As an Action the method makes sense to some degree -- I can imagine applying it to whole directories of pictures at a time. What it lacks in control it might make up for in volume, though you could say that about any Photoshop/Bridge/Lightroom action.

There's also the proof pudding -- Gorman's published shots. They genuinely look great, but... is it really the conversion, or the practiced studio photographer? If he really uses this method, my guess is that he's learned how to nail his desired B&W results time after time by rigid adherence until it has become very natural to use and light for this scheme.

Bob likes Lab too, according to the APUG thread. I'm still scratching my head, though I suppose that the same "use what works for you" logic could be behind his comments (and I have no argument with that line of reasoning, believe me). It's also true that using a combination of all three colors, regardless of just what that composition might be, has the potential to give you really smooth and gorgeous floating-point-precision gradients even without resorting to Dark Side trickery like HDR.

Still, I like the Caponigro method, and have adjusted it slightly since the previous entry. I don't try to put the color toning into the same operation, and I put all the adjustments into a folder, so I can turn them of and on as a group (or fade them by adjusting the opacity of the entire layer group at once).

I've also added a blank layer I label "burn" to the folder, and set its blend mode to "multiply." Anything I paint into this layer will essentially burn-down (darken) the corresponding areas of the final B&W image, and it too can ave varying opacity in case I get a little too heavy-handed wit the brush (which happens a fair bit). The illustration shows a complete "Modified Caponigro Method" folder.

What about that undisplayed "Layer 2" above the folder?

It's the result of my very favorite Photoshop key commands, a trick I've only heard verbally described as "The Move." It's "ctrl-option-shift-E" and does in one step what the Gorman method does in two -- it merges all visible layers into a new layer at the top of the stack (in the Gorman method, this is done by creating a blank layer and then running "merge visible" on that layer -- exactly the same result).

That "Layer 2" is just such a layer, which has then been hidden for later use (as we'll see).

A problem with Photoshop is that it doesn't let you specify arbitrary blend operations (or filters) on a folder. So the only way to use those sorts of effects are to do a "move," create that new layer, and then execute whatever on that layers pixels. That's what the Gorman method does for its high-pass layer, and how I use it will be described below.

These "merged" layers are great, but do remember -- if you edit any of the underlying Hue, Curves, etc layers, those changes will not automatically appear in the merged layer. Instead, you'll need to hide or delete the old merge and make a new one (clicking the little visibility icons then makes A/B comparisons pretty easy too, btw).

Recently, I've been experimenting with using these merge B&W layers to manipulate color images:

  1. Work out the B&W conversion using a folder, as described above.
  2. Create a merged layer using "The Move."
  3. Hide the entire conversion folder by clicking on its little eye icon.
  4. Set the blend mode of the merge layer to "Luminance."
  5. Adjust opacity of the merged luminance layer to taste.

Here are some pics: the first is an un-modified original, followed by two possible B&W conversions, and then the color result of applying those conversions back to the original color image. In the first, darker one, I liked the somewhat bad-color-printing appearance it had. In the second, which also washed-out a lot of the detail in the freckles, the color becomes very soft, looking almost like hand coloring. The last in this group uses the same brght luminance source, but the effect is faded back by reducing the luminance layer's opacity.


As long as we're in Photoshop, it's hard to resist trying near-useless tricks, too. Here's a completely negative luminance applied to the original colors, and its inverse (which gives positive luminance to negative colors).

These samples use a different blend mode: the "lighter color" mode. The result (which looks best, IMO, when slightly faded back) gives slight variations in the overall color saturation according to the overall luminance -- another rather film-like effect and one I really like.

Finally, why not blend components of techniques for something new? The pics below show the high-pass layer from the Gorman technique, applied via "overlay" to the original color image.

So what about video games?I would be remiss not to mention that all of these methods, except for the high-pass filter, can be executed in a single unified pass in hardware shaders, thus also making them appropriate for using in video games (the high-pass filter would require an additional render-to-texture pass). If you've been paying attention to John Nack's blog, you may also know that such effects will eventually be available in real time for Photoshop and Flash via "Pixel Bender" shaders.

Rethinking Gorman: posted 08:00 PM | Comments (3)

May 05, 2008

SPS, May 2008


(By request of Ralph, a set of photos for the monthly SP salon)

SPS, May 2008: posted 02:07 PM | Comments (0)

January 08, 2008

Long Ride

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Almost time to say goodbye to China, now that I'm back in Beijing. Also time to say goodbye to:

  • My Canon 50mm f/1.4, which spontaneously has decided it doesn't want to focus on anything closer than 5 feet, even in manual (at least until I can send it off to Canon)
  • My Panasonic LX1, which was pick-pocketed in Xi'an (along with most of my pix of the Xi'an city walls and street musicians)
  • My HTC Excalibur smartphone, with all my notes and action items from the entire trip (pick-pocketed just tonight inside the Hyatt)
  • My faith in Cisco VPN (pretty-well worthless on this trip)
So that's maybe $1000 in theft losses and a major dose of work frustration. Net balance for the trip then? Love it. Hassles and troubles like those just transform a vacation into an adventure, and the experiences I've had will last a lifetime, unlike any sort of electronic gizmo (and I have paper backups of my notes).

If I can just keep my laptop and 5D working for two more days....

(Followup: I remind myself, a bit, of my old second (third) cousin who raced motorcycles and cars and kept soldiering on through the many hospitalizations as just part of the passion....)


Which doesn't begin to compare to what happened to Michael :(

Long Ride: posted 09:33 AM | Comments (0)

January 03, 2008

Hot Pot

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Chongqing: grand scale, tiny side streets, cultures in rapid transition, spicy goat tendon, "Happy Birthday" trucks, 33 million people and growing by over 1300 per day. What's not to love?

Hot Pot: posted 08:14 PM | Comments (1)

December 23, 2007

HK = Happy Kevin

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HK = Happy Kevin: posted 06:59 PM | Comments (1)

December 21, 2007

Beijing 2007

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Pretty busy, and generally some pretty poor net connections. Surprised I could manage to get this posted.... I'll be back in mid-January.

Beijing 2007: posted 08:24 AM | Comments (0)

November 22, 2007

Back to China

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After my first visit to China I knew I would have to return. I love it.

And so I will be returning -- touring from mid-December until mid-January, entering and exiting via Beijing & wandering the country by rail or whatever with planned stops in HK and Shenzen, Chongqing, Xian, and hopefully Jiangxi & Guangxi.

A challenge this time will be to maintain my "one bag that you can easily carry for long distances" rule, this time for a trip more than three times as long as the last one (but that length makes the rule all the more important!). Fortunately I can carry less than Louie Palu (I think I'll skip the second hard drive and the Kevlar helmet), though a bit more than Tim Ferriss (mostly because I have a larger laptop and camera).

Back to China: posted 09:40 PM | Comments (0)

November 06, 2007

Free and Easy

They say you can't create in a vacuum. It's probably true. But as with most aphorisms, its opposite is as valid: you can't create when pummeled with unending high-pressure noise.

With that in mind I've moved myself away from internet inputs in a formal way, announcing and enforcing strict limits on when I allow myself to worry about incoming emails, or blogs, or the hundreds of other information-rich but meaning-spare electronic minutae that had been dominating my time.

I still leave Outlook turned on all day. I still compose e-mails at any hour. But except during narrow windows of the morning and afternoon, I leave Outlook in the Task-list or Calendar views. As the Quebecers say, je me souviens.

Free and Easy: posted 12:18 AM | Comments (2)

October 07, 2007

Buddha Says

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Sign at the temple of Nanzen-ji, Kyoto.

Buddha Says: posted 04:07 AM | Comments (2)

October 01, 2007

SP Salon Returns

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"Obscure."

Somewhere in Osaka Prefecture, 1 Oct 2007

SP Salon Returns: posted 10:25 PM | Comments (2)

September 24, 2007

Narita Express

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Narita Express: posted 05:49 PM | Comments (0)

September 07, 2007

Heel Flip

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Heel Flip: posted 03:44 AM | Comments (0)

September 05, 2007

Soundslides


Click to play

I've finally started to mess around with SoundSlides -- I've had a link set to it for some time, ever since seeing a quick guide on Martin Fuchs blog almost a year ago (ouch).

The link above is my first crude attempt with the demo, a little recap of Isaac's summer hockey season -- after ten minutes of using the program I promptly sent Joe Weiss a nice PayPal delivery (and ordered myself a new audio recorder (sorry Griffin, my iTalk is cute and tiny but not a general-purpose tool) and some replacements for my main mics, which have seen better days long ago)(more stuff to carry when shooting -- hoorah). I'll replace the prezo some time soon when I get my proper SoundSlides reg code and also re-record the audio with Isaac playing it (or something similar).

Obviously I've got an learning curve ahead of me but I'm excited -- SoundSlides is just far easier and more direct to use for these sort of presentations than anything I've see so far using regular Flash, or Flex, or even Premiere. All good programs, but SoundSlides is directed -- it does one thing and does it well. No wonder it's so popular for news shooters and wedding folks.

Soundslides: posted 10:02 PM | Comments (0)

Older Entries:

24 September — Narita Express
7 September — Heel Flip
5 September — Soundslides
30 August — What I Learned on My Summer Vacation
25 August — Recursive Travels
17 August — Child Portraitists
12 August — P1060706
11 August — Home for One...
8 August — San Diego Siggraph
3 August — Museum Lawn, San Francisco
31 July — E7P:G
E7P:F
E7P:E
30 July — E7P:D
E7P:C
E7P:B
29 July — An Experiment in Seven Parts: A
8 July — Siblings, Summer 2007
3 June — Last Sunday at 12
26 May — The Block
17 May — Long Wait
7 May — Hi-Fi Lo-Fi
6 May — Garage, Pajamas, Nintendo
26 April — P1070365
24 April — P1070312
19 April — All Thumbs
13 April — P107076
1 April — BBQ
16 March — C C C du J Pt 3
15 March — C C C du J Pt 2
14 March — Consumer Culture Cliché du Jour
20 February — Traveling
16 February — Cleaned
14 February — SCWL2
13 February — Santa Clara Winter Light
11 February — Cardiac Unit
10 February — Styling
9 February — >V<
7 February — Palo Alto
6 February — San Jose Stereo
24 December — Xmas Tree 2006
16 November — Boku no Manchukuo
13 November — B&W Conversions
12 November — Flashy
7 November — H.V.
6 November — Hachiko
29 October — Perfect Foods
25 October — Wilcox 7257
13 October — REAL
11 October — Double Teamed
10 October — Homestead Ave
9 October — Dasein
6 October — Auto Row
5 October — 100mm f/2
4 October — Cheeze at the Coffeeshop
3 October — Vacuum
2 October — Bigger = Gooder
30 September — In-n-Out, US 101
29 September — In-n-Out, US 280
28 September — Stevens Creek
27 September — Upstaging the Birthday Girl
26 September — rodeo
24 September — Headlands
23 September — Bear
19 September — Smoothie
16 September — What You Choose to See
15 September — p1050720
13 September — P1050717
12 September — No Real Excuse
11 September — Big Negativity
9 September — A Little Show
8 September — p01050501
3 September — Waiting for Haircuts
2 September — So Many Pretty Things
26 July — Hot
18 July — Dag
17 July — Memory Pool
4 June — 16::9
18 May — 17. mai
12 May — Flying Light
8 May — UnRAW
19 January — Paxil & Pandas
9 January — Gratitude
4 January — More New
1 January — Pop
26 December — Another Day Closer to You
31 October — Tricks 2005
13 October — Margo Davis Workshop
7 October — No Excuse
8 September — Billy Jacked
7 September — Carrying Your Own Box
1 September — Big Time
27 April — Shazam
18 March — PMD2
15 March — instant
12 March — Too Hyper
5 March — The Fine Print
20 February — Bells
25 January — Winter Harvest
23 January — R3