Calling Dr. Me

I'm not a real doctor, but I am really me. I got a session accepted for the IS&T/SPIE Electronic Imaging 2006 conference, coming up in January. In an unusual move for me, this will be a purely-tech talk — I might try blowing a little art smack, but it is what it says: "Image Processing on Parallel GPU Units."

Oddly, my acceptance letter came addressed to "Dr. Kevin Bjorke." Never knew it was that easy.

I'll also be a speaker at GDC in March — giving a production-centered presentation titled "When Shaders and Textures Collide."

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